Reaching Toward Home

My article, “Reaching Toward Home” Software Interface as Queer Orientation” centers on the video game Curtain by Dreamfeel.

In this article, I do a deep dive into the game’s severe use of pixelation as a form of software (dis}orientation, and I look at the way the game is designed to present us with a continuous awareness of presence and mediation of the game’s interface.

This article was published in The Velvet Light Trap’s special issue, “Power, Freedom, and Control in Gaming.” You can find my article on Project Muse here, and you can read and download my article below.

Whitney (Whit) Pow