It's important to me to participate in academic and public communities.


Selected Leadership & Outreach

Video Game Studies Scholarly Interest Group

I currently serve as the Graduate Student Representative for the Video Game Studies Scholarly Interest Group (VGSSIG) at the Society for Cinema and Media Studies. I was elected by professors and graduate students to serve a two-year term with VGSSIG's Organizing Committee. I have implemented the following while in office:

  • I designed and manage an official website for the Video Game Studies Scholarly Interest Group, which can be viewed at www.vgssig.com
  • Helped to manage the VGSSIG Mentorship Program, which connects senior video game studies scholars with junior scholars for mentorship, advice, pedagogy and support
  • Organized and planned the VGSSIG annual meeting, including roundtables and workshops on video game studies scholarship and pedagogy

    Autostraddle Camp (A-Camp)

    I have served as a Conference and Workshop Organizer and Staff Member at Autostraddle Camp (A-Camp) since 2012, for five camps. A-Camp is a yearly, week-long conference organized by Autostraddle that focuses on outreach toward queer women, especially queer women of color, gender non-conforming and non-binary people, and queer transwomen and queer transwomen of color. Events organized for A-Camp include:

    • Video Game and Queerness Panel titled "8 Bits, Boss Keys and Belonging: Gaming, Identity, and Queer Community"
    • Panels on Gender Identity and Gender Presentation titled "Gender Spectrum" and "Gender Identity"
    • Events for queer people of color called "QPOC Speakeasy"
    • A roundtable titled "Queer People of Color"
    • Panels about queer families and issues of estrangement and belonging titled "Chosen Family" and "Queer Families"
    • Workshops on queer geekery titled "Nerdcraft" and "Queer Nerd Culture
    • And panels on topics including coming out, body image, queer faith, and queer poetry